microsoft / microsoft/DirectX-Headers
Expose properties such as Ray.payloadSize from CFunctionReflection::m_pProps to the front end of D3D12_FUNCTION_DESC
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enhancement
- Dominant language
- C
- Stars
- 743
- Forks
- 202
- Avg merge
- 5d 10h
- Merged PRs (30d)
- 2
Description
The purpose of this is that things like payloadSize can be reflected and passed directly to the StateObject creation.
For workgraphs I can imagine this is quite useful too.
This is implemented by PR https://github.com/microsoft/DirectX-Headers/pull/135.
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First steps
- Read the whole issue, then the project's contributing guide.
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- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with PR #135 and trace CFunctionReflection::m_pProps alongside D3D12_FUNCTION_DESC. Done means properties such as Ray.payloadSize can be reflected and passed directly to StateObject creation, including the proposed workgraphs use case.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- c
- Domain
- api
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Clearly specified
- Newbie friendliness
- 25/100