microsoft / microsoft/DirectX-Graphics-Samples
All D3D12 samples should call ID3D12ApplicationIdentity API when Agility SDK 1.619 is used
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- Dominant language
- C++
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Description
We should call the new APIs documented here: https://microsoft.github.io/DirectX-Specs/d3d/D3D12ApplicationIdentity.html, since this will be a best practice that we want to suggest going forward.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the linked D3D12ApplicationIdentity specification and inventory the repository's D3D12 samples. Done means every D3D12 sample calls the documented APIs when using Agility SDK 1.619; verify that the affected samples still build.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100