microsoft / microsoft/DirectX-Graphics-Samples
[MiniEngine] Add a method to convert to h3d from ModelData structure
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- Dominant language
- C++
- Stars
- 6.8k
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Description
It would be useful if there was a method to convert .mini files into .h3d files. The h3d file format spec isn’t publicly available and no modeling software exports to it outside of HyperView; which is also not publicly available without a costly license.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the MiniEngine ModelData structure and the existing .mini handling. Determine whether the unavailable .h3d specification permits a reliable conversion path; done would mean a documented method that converts ModelData into a valid .h3d file, with validation for the resulting output.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100