microsoft / microsoft/DirectX-Graphics-Samples
Dynamic resources sample
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help wanted
- Dominant language
- C++
- Stars
- 6.8k
- Forks
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Description
Would be nice to have a sample for showing usage of HLSL dynamic resources
https://microsoft.github.io/DirectX-Specs/d3d/HLSL_SM_6_6_DynamicResources.html
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No file, test, or entry point is named. Start by reading the linked HLSL Shader Model 6.6 Dynamic Resources specification and comparing existing graphics samples; done means a sample demonstrating the requested dynamic-resource usage.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100