microsoft / microsoft/DirectX-Graphics-Samples
D3D12RaytracingMiniEngineSample custom amount of rays
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Description
Howdy, i was wondering if i could set a custom amount of rays in the "D3D12RaytracingMiniEngineSample" sample, does it do as many as it can do or is there a number which defines it?
Cheers
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Research direction
Start by locating the D3D12RaytracingMiniEngineSample in the repository and inspect how it determines the number of rays. The issue names no file, test, or desired behavior, so clarify whether the goal is documentation, a configurable setting, or a code change before defining done.
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Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100