microsoft / microsoft/DirectX-Graphics-Samples
Convert UWP samples to use C++/WinRT instead of C++/CX
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 6.8k
- Forks
- 2.2k
- PR merge metrics
- No merged PRs in 30d
Description
For a while now, Microsoft have been saying to use C++/WinRT instead of C++/CX. Why then, are these samples still using C++/CX?
When will we get good resources explaining and showing how to use C++/WinRT and DirectX together? Do they exist already and I just can't find them?
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by identifying which UWP samples still use C++/CX and reviewing the issue's request to move them to C++/WinRT. Determine the scope of the sample conversions and whether DirectX and C++/WinRT guidance already exists. Done means the affected samples are converted and the requested usage resources are addressed.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics, operating-systems
- Issue type
- Refactor
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100