microsoft / microsoft/DirectX-Graphics-Samples
Write an example that uses GLFW
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- Dominant language
- C++
- Stars
- 6.8k
- Forks
- 2.2k
- PR merge metrics
- No merged PRs in 30d
Description
Many projects currently use GLFW to abstract the window system.
While this isn't strictly necessary for DirectX it really helps for cross-platform projects, and GLFW has amazing documentation that really takes the burden of window programming away.
https://github.com/glfw/glfw/issues/1755
As I noted in this above issue for glfw there really is nothing stopping users from using glfw for directx.
Even the author noted they would like to add the documentation and examples as an enhancement.
I think it's a good idea, and wouldn't mind helping out write an example as I have already done it.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the existing DirectX Graphics Samples and the referenced GLFW issue #1755 to understand how a GLFW-based example should fit this repository. The issue names no target sample or test; done means adding a documented example that demonstrates using GLFW with DirectX for a cross-platform windowing setup.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics, desktop
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100