microsoft / microsoft/DirectX-Graphics-Samples
MulitGPU / MultiThreading in MiniEngine
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 6.8k
- Forks
- 2.2k
- PR merge metrics
- No merged PRs in 30d
Description
Hi All,
I'm wondering if there are plans to support MulitGPU and or Multithreaded Rendering any time in the near future?
Or at least it would be interesting whats blocking the support as the feature list says that thread safe command context is still experimental?
Regards?
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue concerns MultiGPU and multithreaded rendering support in MiniEngine, with thread-safe command context marked experimental. Start by reviewing the MiniEngine feature list and the current command-context implementation to identify the stated blockers. Done would require a defined scope for support or a documented explanation of what prevents it.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100