microsoft / microsoft/DirectX-Graphics-Samples
MiniEngine: maybe memory leak in EngineTuning::AddToVariableGraph
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@stanard is already working on this.
Since Sep 20, 2021.
bug
miniengine
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Description
file: EngineTuning.cpp
func: AddToVariableGraph
line: 669
in the file: GraphicsCore.cpp line:214
init some EngineVar like 'NumVar BicubicUpsampleWeight("Graphics/Display/Bicubic Filter Weight", -0.75f, -1.0f, -0.25f, 0.25f);'
if the first param has char '/', when EngineTuning::Initialize, will new VariableGroup.
but I can't see any free memory in the code.
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