microsoft / microsoft/D3D12TranslationLayer

D3D11Transition lack of documentation

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Dominant language
C++
Stars
357
Forks
56
Avg merge
5d 6h
Merged PRs (30d)
4

Description

Is there any chance that code samples or documentation will appear in the near future?
I've got working code written with DX11 API and wanted to port it on DX12. What should i do to achieve that? I tried to link your library instead of d3d11, but it seems to not working.

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Research direction

No files, tests, or entry points are named. Start by locating the D3D11Transition library entry point and any existing documentation, then determine what a DX11-to-DX12 port requires and how the library should be linked. Done means adding code samples or documentation that explains the porting path and resolves the reported linking uncertainty.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics, documentation
Issue type
Documentation
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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