microsoft / microsoft/3DTelecommunications

USB Camera - Design

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Dominant language
C++
Stars
24
Forks
5
PR merge metrics
No merged PRs in 30d

Description

Step 2 - Design
Determine where in the viewer code this code should be added. It should only have to be added in the C# code, and not require any changes to the actual Unity project.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue does not name a file, test, or entry point. Start by locating the viewer code and identifying the relevant C# area for USB camera support, while checking the Unity project boundary. Done means documenting where the code belongs without requiring changes to the Unity project.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, unity
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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