How to use?
Open
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 9
- Forks
- 5
- PR merge metrics
- No merged PRs in 30d
Description
Bit new on this end of things. It doesn't have the UPLUGIN file, how do I actually build it as I don't get any option to build it in visual studio if I try to open it there? Thanks for any help.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue mentions a missing UPLUGIN file and difficulty finding a Visual Studio build option, but names no file, test, or entry point. Start by inspecting the repository's Unreal Engine plugin and build configuration. Done means documenting the required build steps and clarifying how the plugin is opened or built in Visual Studio.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, unreal-engine
- Domain
- build-system
- Issue type
- Documentation
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100