Motion and Animation
- Dominant language
- TypeScript
- Stars
- 53
- Forks
- 63
- Avg merge
- 2d 4h
- Merged PRs (30d)
- 15
Description
## Summary
Enhance motion and animation across all components to provide better experience through subtle visual cues. Componentize as style so they can be used on custom components
## 💰 User value
Describe why this is important and how it will help users (either developers, designers or the end-users). Think about how it makes people's lives easier, more accessible or quicker to build stuff.
## 📚 User Stories
If relevant, describe the high-level functionality as user stories.
*As an* ICDS user:
*I need*
*So that*
## 📝 Acceptance Criteria
If relevant, describe in full detail the different interactions and edge cases that the component or patterns needs to fulfil.
*Given*
*When*
*Then*
## ✏ Designs
If there's a Figma design file (or other mock-up), include it here.
## 🧾 Guidance
If there's written guidance or documentation, include it here.
Contributor guide
Research direction
No files, tests, entry points, designs, user value, or acceptance criteria are provided. Start by reviewing the component architecture and defining the intended motion styles, affected components, accessibility expectations, and concrete completion criteria before implementation.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- design, frontend
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 15/100