mgradwohl / mgradwohl/ModernLife

Enable switch for wrapping cells at edges (or not)

Open
#49 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
C++
Stars
13
Forks
3
PR merge metrics
No merged PRs in 30d

Description

Some shapes work best without wrapping e.g. gliders should fall off the flat earth instead of circumnavigating.

Contributor guide

No contributing guide indexed for this repository

Research direction

No files, tests, or entry points are named. Locate the cell-edge handling and the UI or settings path for simulation options, then determine how wrapping is currently applied; done means users can choose whether cells wrap at the edges and the chosen behavior matches the flat-earth example.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
desktop, game-dev
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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