mgradwohl / mgradwohl/ModernLife

move all (new) spritesheet locks to the (to be created) spritesheet class

Open
#38 1 comment 0 reactions 0 assignees View on GitHub
Dominant language
C++
Stars
13
Forks
3
PR merge metrics
No merged PRs in 30d

Description

This issue has no description.

Contributor guide

No contributing guide indexed for this repository

Research direction

No file, test, or entry point is named. Start by locating the existing spritesheet lock handling and the spritesheet-related code, then determine the scope of the new spritesheet class; done means all new spritesheet locks are managed there.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
desktop, game-dev
Issue type
Refactor
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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