mgradwohl / mgradwohl/ModernLife
move all (new) spritesheet locks to the (to be created) spritesheet class
Open
- Dominant language
- C++
- Stars
- 13
- Forks
- 3
- PR merge metrics
- No merged PRs in 30d
Description
This issue has no description.
Contributor guide
No contributing guide indexed for this repository
Research direction
No file, test, or entry point is named. Start by locating the existing spritesheet lock handling and the spritesheet-related code, then determine the scope of the new spritesheet class; done means all new spritesheet locks are managed there.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- desktop, game-dev
- Issue type
- Refactor
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100