mgradwohl / mgradwohl/ModernLife

Refactor the sprite sheet into its own class

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Dominant language
C++
Stars
13
Forks
3
PR merge metrics
No merged PRs in 30d

Description

Make sure that each rectangle has no interior padding (no padding gets copied when it's drawn to the front buffer) but there is external padding in the background color. And use https://microsoft.github.io/Win2D/WinUI3/html/T_Microsoft_Graphics_Canvas_CanvasSpriteOptions.htm CanvasSpriteOptions::ClampToSourceRect so that no stray pixels are copied.

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  3. Fork the repository and make your change on a branch.
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Research direction

Start by locating the current sprite-sheet implementation in the C++/WinUI 3 code and read the linked CanvasSpriteOptions documentation, focusing on ClampToSourceRect. Refactor that implementation into its own class, then verify that rectangles have no interior padding, retain external background-colored padding, and do not copy stray pixels to the front buffer.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics, desktop
Issue type
Refactor
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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