metafizzy / metafizzy/zdog

Export animated models

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#89 3 comments 0 reactions 0 assignees View on GitHub
How do I?
Dominant language
JavaScript
Stars
10.7k
Forks
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PR merge metrics
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Description

Hi,
Congratulation for the project, is amazing how simple and effective this technic is.
The only problem that I found is the difficult is export animated model to use in other game engines, like Phaser 3 JS. A export helper that save all the animation in PNG frames would be very helpful for that job.
For while, I having a lot of pain saving my model using _right click_ and _save as..._ .

One again, great project, I'm very excited to try draw new things.

Contributor guide

Open the contributing guide

Research direction

Start by examining the existing right-click “Save as...” export flow for animated models and how animation frames are represented. Define the export behavior around the requested Phaser 3 use case, with completion meaning all animation frames can be saved as PNG files for use in another engine.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
25/100

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