Export animated models
- Dominant language
- JavaScript
- Stars
- 10.7k
- Forks
- 407
- PR merge metrics
- No merged PRs in 30d
Description
Hi,
Congratulation for the project, is amazing how simple and effective this technic is.
The only problem that I found is the difficult is export animated model to use in other game engines, like Phaser 3 JS. A export helper that save all the animation in PNG frames would be very helpful for that job.
For while, I having a lot of pain saving my model using _right click_ and _save as..._ .
One again, great project, I'm very excited to try draw new things.
Contributor guide
Research direction
Start by examining the existing right-click “Save as...” export flow for animated models and how animation frames are represented. Define the export behavior around the requested Phaser 3 use case, with completion meaning all animation frames can be saved as PNG files for use in another engine.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 25/100