Hit List
Nobody has claimed this yet.
- Dominant language
- Lua
- Stars
- 3
- Forks
- 11
- PR merge metrics
- No merged PRs in 30d
Description
Idea 1: Everybody is given a knife (not the default knife) with a stab left click and a dash right click. Everyone is also given a hit list, consisting of X names. They must, with the help of a radar, go kill each of their targets once each (everyone has infinite respawns). The first person to complete their hit list wins.
Idea 2: Everyone is assigned a single person to kill, and there are no respawns. When you kill someone, their old target becomes your new target. This continues until there is one person remaining. A reward can be given to the final survivor and another reward can be given to the person with the most kills.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue proposes two alternative hit-list game modes, but names no files, tests, or entry points. First determine which proposal is wanted and where game modes are implemented; done means the selected mode is playable with its stated targeting, respawn, win, and reward rules.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100