Create bot player with hard lever using AI algortihm
Open
Nobody has claimed this yet.
AI
enhancement
good first issue
hacktoberfest
help wanted
- Dominant language
- Java
- Stars
- 2
- Forks
- 3
- PR merge metrics
- No merged PRs in 30d
Description
I need help with implementation of Minimax algorithm. I'd like to hard level bot use this implementation. Please remember about unit tests
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading the existing game and bot implementation to find how difficulty levels select moves. Research the Minimax algorithm and determine how the hard-level bot should use it. Add unit tests for the algorithm and hard-level behavior; done means the hard bot selects moves through Minimax and the tests pass.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100