mcgivrer / mcgivrer/fromClassToGame

Use GLFLW to render window

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@mcgivrer is already working on this.

Since Dec 5, 2021.

documentation enhancement
Dominant language
Java
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Description

**Is your feature request related to a problem? Please describe.**

We already use the good old Java AWT layer API to render the graphics od the game. let's go and try the OpenGL.

**Describe the solution you'd like**
let's use the GLFLW to create and maitain the main game window.
The GameLoop will be managed by this layer and the also keyboard and mouse Input.

**Context**

See :
- https://www.glfw.org/
- https://youtu.be/HhH_9DnMBgw

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