mcgivrer / mcgivrer/fromClassToGame
Use GLFLW to render window
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@mcgivrer is already working on this.
Since Dec 5, 2021.
documentation
enhancement
- Dominant language
- Java
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- 1
- Forks
- 1
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- No merged PRs in 30d
Description
**Is your feature request related to a problem? Please describe.**
We already use the good old Java AWT layer API to render the graphics od the game. let's go and try the OpenGL.
**Describe the solution you'd like**
let's use the GLFLW to create and maitain the main game window.
The GameLoop will be managed by this layer and the also keyboard and mouse Input.
**Context**
See :
- https://www.glfw.org/
- https://youtu.be/HhH_9DnMBgw
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