feat: AI & Data Literacy path — how AI "thinks" (exploratory, needs product sign-off)
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- Dominant language
- TypeScript
- Stars
- 7
- Forks
- 1
- Avg merge
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Description
Summary
Explore a fourth top-level path teaching kids ages 5–14 the basics of how AI/pattern-matching systems work, at a level appropriate for each age band — "teach the robot" categorization games, garbage-in-garbage-out, and (for older kids) recognizing that AI can be wrong or biased.
Status: exploratory, lower confidence than the other three ideas in this batch
Flagging explicitly: this is the most novel and hardest-to-scope-well idea of the four. Before this goes to a Planner agent, it needs a product-direction decision, because:
- It's further from the app's current "coding fundamentals for kids" brand than the other three ideas.
- Age-appropriateness is harder to nail — explaining AI without either trivializing it or introducing concepts (training data, bias, misinformation) that are genuinely hard to make honest and age-appropriate for a 5–7 year old.
- Risk of the content aging poorly or needing frequent revision as "how AI works" in the public conversation shifts, unlike stable CS fundamentals (a loop is a loop; "how AI works" explained to a kid in 2026 may need rewriting in 2028).
If greenlit, proposed shape
Ages 5–7: very light — no ML terminology at all, just "teach the robot" pattern-sorting games (sort shapes by a rule, robot guesses the rule).
Ages 8–10: "teach the robot" categorization with visible cause/effect of bad training examples (robot trained only on photos of orange cats can't recognize a grey cat — reframe as an in-game character, not a real AI model).
Ages 11–14: critical-thinking scenarios — "the robot gave a confident answer, but is it actually right? What would you check?" Ties back to the existing Bug Lab world's lesson that "computers only do what you tell them."
Explicit non-goals
- No claim that this teaches real machine learning.
- No mention of any specific real AI product or company.
- No open-ended chat/generation — everything stays as pre-authored scenario puzzles, same static/offline model as every other path (INV-P1).
Next step
Do not scope directly into a plan — first needs a go/no-go conversation on framing and age-appropriateness (see "Status" above). If greenlit, suggested plan slug: feat-ai-literacy-path.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are named. Start with the required product-direction discussion on whether the path fits the app and how its age bands should be framed; work is ready for implementation only after a go/no-go decision produces an agreed scope, potentially under feat-ai-literacy-path.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- content
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Active
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100