mayank-prasoon / mayank-prasoon/world-maker
Pop menu sometimes doesn't work when Right clicked on a map pin.
Nobody has claimed this yet.
- Dominant language
- GDScript
- Stars
- 177
- Forks
- 5
- PR merge metrics
- No merged PRs in 30d
Description
Problem: When right clicked on a map pin. The pop up menu doesn't work sometimes.
Instead of showing edit and delete it shows delete map and add.
Operating System: Kubuntu 20.04
KDE Plasma Version: 5.18.8
KDE Frameworks Version: 5.68.0
Qt Version: 5.12.8
Kernel Version: 5.13.0-41-generic
OS Type: 64-bit
Processors: 12 × AMD Ryzen 5 3600 6-Core Processor
Memory: 15.6 GiB of RAM
Cause:
Godot handle inputs in a order of _Input > gui_input > unhandled_input > area2D_input.
For some reason the area2D mouse_enter and mouse_exit doesn't work properly in godot. Which is used to handle the mouse input on the map pin.
This is most likely cause of the glitchy behaviour.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No file or test is named. Start by reproducing the right-click behavior on a map pin in Godot and trace the input order described in the issue, including the Area2D mouse_enter and mouse_exit handling. Done means right-clicking a pin consistently shows edit and delete instead of delete map and add.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- godot
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100