maxrave-dev / maxrave-dev/SimpMusic

Audio popping during playback

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Dominant language
Kotlin
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Forks
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Avg merge
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Merged PRs (30d)
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Description

Duplicate Check
  • I confirm I searched for existing reports and found no duplicates.
Describe the Bug

When listening to audio only tracks I experience audio popping and crackling. I have experienced this while using wired earbuds connected through a USB Dongle and Bluetooth headphones.

It happens across multiple tracks as well. Here are a few:
Adrenaline (Sophie Tinth) - Toxic Avenger
m.A.A.d city - Kendrick Lamar
Flow - Phutureprimitve

Steps to Reproduce

Play a song
Listen
Wait for it
Profit?

Expected Behavior

Smooth audio play through without any distortions.

App Version

2.1.1

Android Version

Android 17

Device Model

Google Pixel 10

Custom ROM
  • I am using a custom ROM
Custom ROM Name (if applicable)

GrapheneOS Build 2026081300

Screenshots (optional)

No response

Log / Error Details

No response

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are mentioned. First reproduce playback with the listed wired USB-dongle and Bluetooth setups, then compare behavior across the reported tracks and device configuration. Done means playback is smooth without popping or crackling.

Written by the indexing model from the issue text.

Assessment

Tech stack
android, kotlin
Domain
audio-video-rtc, mobile
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Active
Clarity
Mostly clear
Newbie friendliness
35/100

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