maxrave-dev / maxrave-dev/SimpMusic
Audio popping during playback
Nobody has claimed this yet.
- Dominant language
- Kotlin
- Stars
- 11.4k
- Forks
- 599
- Avg merge
- 3d 18h
- Merged PRs (30d)
- 7
Description
Duplicate Check
- I confirm I searched for existing reports and found no duplicates.
Describe the Bug
When listening to audio only tracks I experience audio popping and crackling. I have experienced this while using wired earbuds connected through a USB Dongle and Bluetooth headphones.
It happens across multiple tracks as well. Here are a few:
Adrenaline (Sophie Tinth) - Toxic Avenger
m.A.A.d city - Kendrick Lamar
Flow - Phutureprimitve
Steps to Reproduce
Play a song
Listen
Wait for it
Profit?
Expected Behavior
Smooth audio play through without any distortions.
App Version
2.1.1
Android Version
Android 17
Device Model
Google Pixel 10
Custom ROM
- I am using a custom ROM
Custom ROM Name (if applicable)
GrapheneOS Build 2026081300
Screenshots (optional)
No response
Log / Error Details
No response
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are mentioned. First reproduce playback with the listed wired USB-dongle and Bluetooth setups, then compare behavior across the reported tracks and device configuration. Done means playback is smooth without popping or crackling.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- android, kotlin
- Domain
- audio-video-rtc, mobile
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Active
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100