maxrave-dev / maxrave-dev/SimpMusic

Volume increases exponentially with each song played in Windows client

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Dominant language
Kotlin
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Merged PRs (30d)
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Description

Duplicate Check
  • I confirm I searched for existing reports and found no duplicates.
Describe the Bug

I am experiencing a bug where every song that finishes increases the volume by a lot. I kept decreasing the volume slider but it's no good. I have it less than 10% in the app and I had to further decrease it to 10% in volume mixer in Windows. The volume increase happens around 5 seconds in after the next song. The volume increase is so large that I can't listen to music like this.

Steps to Reproduce
  1. Started a Liked Music playlist
  2. Each song that passes increases the volume by double, but no slider changes happen.
Expected Behavior

Volume should not increase exponentially each song played.

App Version

1.7.0

Android Version

Windows 11 25H2

Device Model

10.0.26200 Build 26200

Custom ROM
  • I am using a custom ROM
Custom ROM Name (if applicable)

No response

Screenshots (optional)

No response

Log / Error Details

No response

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the issue in the Windows client by playing a Liked Music playlist and observing the volume about five seconds after each track changes. Start by tracing volume handling across track transitions; done means the volume remains stable without requiring the Windows mixer to compensate.

Written by the indexing model from the issue text.

Assessment

Tech stack
kotlin
Domain
desktop
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Active
Clarity
Mostly clear
Newbie friendliness
48/100

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