max-mapper / max-mapper/websocket-stream

can this library catch up a stream created by captureStream from a canvas element?

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Dominant language
JavaScript
Stars
667
Forks
110
PR merge metrics
No merged PRs in 30d

Description

Actually the title already says all: Is it possible to use the stream created by canvas.captureStream(fps) and relay it to a server with this library?

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the library's Node stream API and the browser's canvas.captureStream(fps) entry point. Determine whether the captured stream can be passed through this library and relayed to a server; done would require a confirmed compatibility path or a clearly scoped implementation plan.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
api, backend
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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