max-mapper / max-mapper/voxel-engine
Can't run in a worker
Open
Nobody has claimed this yet.
- Dominant language
- JavaScript
- Stars
- 1.3k
- Forks
- 217
- PR merge metrics
- No merged PRs in 30d
Description
This is b/c it sees that its in a browser, but doesn't have webgl support.
Solution: don't check for webgl support if isClient is false
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start at the WebGL support check and the isClient condition described in the issue. Verify that the check is skipped when isClient is false, and confirm that the engine can run in a worker without WebGL support.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- game-dev, web-dev
- Issue type
- Bug
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Activity status
- Stale
- Clarity
- Clearly specified
- Newbie friendliness
- 48/100