max-mapper / max-mapper/voxel-engine

Storing the world

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Dominant language
JavaScript
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Forks
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Description

Hello,
i have a quick and simple question. Sorry if that's a duplicate but i was not able to find anything helpfull on the internet. So, the thing is: is there any way to store the world as array or JSON ?

All the examples i had browsed have some kind of world-generating algorithm.

Thanks in advance for your help. Keep up the great work! :)

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Research direction

The issue names no file, test, or entry point; begin by locating the world-generation examples and any existing world or chunk storage APIs in voxel-engine. Determine whether serialized worlds are already supported or require a new design; done should be a documented, agreed scope for storing and restoring a world.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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