max-mapper / max-mapper/voxel-engine
Blocks behind blocks with transparent textures do not show up.
Nobody has claimed this yet.
- Dominant language
- JavaScript
- Stars
- 1.3k
- Forks
- 217
- PR merge metrics
- No merged PRs in 30d
Description
The internal texture faces are not visible even when the outer blocks are transparent.
There is also a flicker that occurs between transparent texture, air, and transparent texture, where the second transparent texture sometimes turn on and off.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the transparent-texture case shown in the linked image, including blocks behind transparent blocks and the transparent texture/air/transparent texture sequence. Trace the voxel engine's texture visibility and rendering behavior, then verify that internal faces appear consistently without flickering.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100