max-mapper / max-mapper/voxel-engine

Can't destroy/place blocks

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#112 2 comments 0 reactions 0 assignees View on GitHub

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Dominant language
JavaScript
Stars
1.3k
Forks
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PR merge metrics
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Description

I cannot seem to figure out how to break a block...

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the reported inability to destroy or place blocks in the voxel-engine project and inspect the interaction entry points involved. The issue names no files or tests, so first identify the relevant behavior and its expected controls; done means blocks can be both destroyed and placed as intended.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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