max-mapper / max-mapper/voxel-engine
Worldless issue
Nobody has claimed this yet.
- Dominant language
- JavaScript
- Stars
- 1.3k
- Forks
- 217
- PR merge metrics
- No merged PRs in 30d
Description
Whenever I try to create a flat world with code I copied off of the voxel.js engine page but nothing shows up. Whenever I tried to use the voxel-perlin-terrain generator i see flashes of the generated world. I also tried to create a sphere with the given code and still nothing. I thought maybe i needed to move the player up with the "player.yaw.postion(x,y,z)" function. The console then gave me an error saying "Object is not a function". I am an amateur programmer so if this is something simple I don't see it.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the flat-world, voxel-perlin-terrain, and sphere examples described in the issue, then inspect the reported player.yaw.postion(x,y,z) call and its "Object is not a function" error. Done means the examples render visible worlds and player positioning no longer produces that error, but the issue does not name repository files or tests to run.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100