max-mapper / max-mapper/voxel-builder
Rendering in Three.js
Open
Nobody has claimed this yet.
- Dominant language
- CSS
- Stars
- 150
- Forks
- 50
- PR merge metrics
- No merged PRs in 30d
Description
Is there a class to render these (efficiently, aka leaving out unseen sides) in ThreeJS?
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Start by locating the current voxel rendering path and determine how Three.js could omit unseen sides; done means an efficient Three.js renderer for the blocks is identified or implemented.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- three.js
- Domain
- computer-graphics, web-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100