max-mapper / max-mapper/voxel-builder

Rendering in Three.js

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Dominant language
CSS
Stars
150
Forks
50
PR merge metrics
No merged PRs in 30d

Description

Is there a class to render these (efficiently, aka leaving out unseen sides) in ThreeJS?

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points. Start by locating the current voxel rendering path and determine how Three.js could omit unseen sides; done means an efficient Three.js renderer for the blocks is identified or implemented.

Written by the indexing model from the issue text.

Assessment

Tech stack
three.js
Domain
computer-graphics, web-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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