matthew-robertson / matthew-robertson/Terrae-Renderer

Importance Sampling

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enhancement
Dominant language
C++
Stars
0
Forks
0
PR merge metrics
No merged PRs in 30d

Description

Faster convergence is always nice, so lets see if we can't get some importance sampling in here to do that

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points. Start by locating the renderer's sampling and rendering paths, then determine how importance sampling should fit the project; done means a defined implementation that improves convergence and is supported by an appropriate comparison or test.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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