mattdesl / mattdesl/webgl-lines

Canvas or WebGL

Open
#5 2 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Dominant language
JavaScript
Stars
435
Forks
37
PR merge metrics
No merged PRs in 30d

Description

What do I need to do to get WebGL rendering? The way it is currently Canvas is used.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reading the repository to locate the current Canvas rendering entry point and understand how rendering is structured. Determine the scope needed for WebGL rendering and how it should be verified. Done means the project renders through WebGL rather than Canvas, with the expected interactive behavior preserved.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.