matrix-org / matrix-org/thirdroom
Add Hydrogen GroupCalls shim for easily testing game networking
Nobody has claimed this yet.
- Dominant language
- C
- Stars
- 647
- Forks
- 70
- PR merge metrics
- No merged PRs in 30d
Description
In https://github.com/matrix-org/thirdroom/pull/607/commits/aee3677c81ac805128349744536925cfc7b23a4d I removed our Test Net adapter which used a websocket to forward networking packets between clients while working locally. This is nice because it allows you to test if a networking issue is related to WebRTC or Hydrogen and rapidly test without waiting to connect via Matrix. It'd be nice to add this feature back into Third Room at some point.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the removed Test Net adapter in commit aee3677c81ac805128349744536925cfc7b23a4d and compare it with the current networking paths. Determine where a local Hydrogen GroupCalls shim would fit and how it should forward packets between clients without Matrix. Done means local testing can distinguish WebRTC issues from Hydrogen issues.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- game-dev, networking
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100