matrix-org / matrix-org/thirdroom

Add Hydrogen GroupCalls shim for easily testing game networking

Open
#609 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

enhancement
Dominant language
C
Stars
647
Forks
70
PR merge metrics
No merged PRs in 30d

Description

In https://github.com/matrix-org/thirdroom/pull/607/commits/aee3677c81ac805128349744536925cfc7b23a4d I removed our Test Net adapter which used a websocket to forward networking packets between clients while working locally. This is nice because it allows you to test if a networking issue is related to WebRTC or Hydrogen and rapidly test without waiting to connect via Matrix. It'd be nice to add this feature back into Third Room at some point.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the removed Test Net adapter in commit aee3677c81ac805128349744536925cfc7b23a4d and compare it with the current networking paths. Determine where a local Hydrogen GroupCalls shim would fit and how it should forward packets between clients without Matrix. Done means local testing can distinguish WebRTC issues from Hydrogen issues.

Written by the indexing model from the issue text.

Assessment

Tech stack
typescript
Domain
game-dev, networking
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.