matrix-org / matrix-org/thirdroom
Screensharing
Nobody has claimed this yet.
- Dominant language
- C
- Stars
- 647
- Forks
- 70
- PR merge metrics
- No merged PRs in 30d
Description
Add the ability to share your screen in-world. Probably via in world screen objects that you walk up to and interact with to share your screen. And with the ability to interact with it and view full screen / in 2d mode.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are named. Start by locating the existing in-world screen interaction and media-sharing entry points, then clarify the interaction, viewing modes, and screen-sharing behavior before implementation. Done means users can share their screen through an in-world object, interact with it, and view it fullscreen or in 2D mode.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- three.js, typescript
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100