matrix-org / matrix-org/thirdroom

Screensharing

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#398 0 comments 4 reactions 0 assignees View on GitHub

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Engine enhancement
Dominant language
C
Stars
647
Forks
70
PR merge metrics
No merged PRs in 30d

Description

Add the ability to share your screen in-world. Probably via in world screen objects that you walk up to and interact with to share your screen. And with the ability to interact with it and view full screen / in 2d mode.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are named. Start by locating the existing in-world screen interaction and media-sharing entry points, then clarify the interaction, viewing modes, and screen-sharing behavior before implementation. Done means users can share their screen through an in-world object, interact with it, and view it fullscreen or in 2D mode.

Written by the indexing model from the issue text.

Assessment

Tech stack
three.js, typescript
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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