matrix-org / matrix-org/thirdroom

Spatial audio drops off way too fast

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#358 1 comment 4 reactions 0 assignees View on GitHub

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Dominant language
C
Stars
647
Forks
70
PR merge metrics
No merged PRs in 30d

Description

You expect to be able to easily hear folks who are vaguely close to you, but instead they rapidly get quieter. There should be an amnesty where folks closer than 20m are all equally loud or something

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no file, test, or entry point. Start by locating the spatial-audio distance attenuation logic and reproduce how volume changes near and beyond 20m; done means nearby users within 20m are heard at a consistent loudness.

Written by the indexing model from the issue text.

Assessment

Domain
audio-video-rtc, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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