matrix-org / matrix-org/thirdroom

Objects pick up velocity while being grabbed

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#323 1 comment 0 reactions 0 assignees View on GitHub

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Dominant language
C
Stars
647
Forks
70
PR merge metrics
No merged PRs in 30d

Description

https://user-images.githubusercontent.com/1190097/191877319-c9f2ef70-baaf-45aa-a64d-07bf7f28b9ee.mp4

1. Spawn a thing
2. Pick it up and whip your mouse behind you
3. Throw to yeet

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No file or test is named. Start by reproducing the grab-and-whip sequence from the issue and trace the object grab and throw handling; done when grabbing does not add unintended velocity and throwing still behaves correctly.

Written by the indexing model from the issue text.

Assessment

Tech stack
threejs, typescript
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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