matrix-org / matrix-org/thirdroom
Some furniture isn't solid on the upper floor
Open
Nobody has claimed this yet.
- Dominant language
- C
- Stars
- 647
- Forks
- 70
- PR merge metrics
- No merged PRs in 30d
Description

The sink, toilet(?), and lower bunk bed can have crates clip through them
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the upper-floor furniture collision described in the issue and compare the sink, toilet, and lower bunk bed with nearby solid furniture. The issue names no files, tests, or entry points, so locate the relevant furniture and collision setup before making changes. Done means crates no longer clip through those three objects.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100