matrix-org / matrix-org/thirdroom
Walking speed seems too slow
Open
Nobody has claimed this yet.
- Dominant language
- C
- Stars
- 647
- Forks
- 70
- PR merge metrics
- No merged PRs in 30d
Description
When wandering around it feels like I'm crawling a bit - the running speed +10% feels about "natural" for the environment
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the movement-speed handling in the game code and compare the wandering speed with the running speed. Adjust the wandering speed so it feels about 10% faster, then verify in an immersive world that walking no longer feels unusually slow.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- three.js, typescript
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 32/100