matrix-org / matrix-org/thirdroom

Rooftop antennas in home world aren't solid

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#294 1 comment 0 reactions 0 assignees View on GitHub

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Dominant language
C
Stars
647
Forks
70
PR merge metrics
No merged PRs in 30d

Description

This guy on the left:
![image](https://user-images.githubusercontent.com/1190097/191617037-d4911b16-535d-461e-a5fa-b1ed7a8779c0.png)

Leads to some fun:
![image](https://user-images.githubusercontent.com/1190097/191617056-a6798501-a3f5-4793-bdec-ce886bad636e.png)

Haven't checked the others because they're taller and more difficult to get to

Contributor guide

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First steps

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  3. Fork the repository and make your change on a branch.
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Research direction

This issue names no file, test, or entry point. Start by locating the home-world rooftop antenna entity and its collision setup, reproduce the fall-through behavior, and verify that the affected antennas block traversal.

Written by the indexing model from the issue text.

Assessment

Domain
computer-graphics, game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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