matrix-org / matrix-org/thirdroom

Scene load animation

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enhancement
Dominant language
C
Stars
647
Forks
70
PR merge metrics
No merged PRs in 30d

Description

Clearly we should have a green wireframe -> fully shaded reveal when you first load a room... or just as an easteregg 😇

https://shahriyarshahrabi.medium.com/shader-studies-matrix-effect-3d2ead3a84c5

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the scene-loading entry point and the rendering or shader code; the issue names no files or tests. Review the linked Matrix-effect study and determine how a green wireframe-to-shaded reveal should behave on first room load. Done means the animation reliably appears at that point without disrupting the loaded scene.

Written by the indexing model from the issue text.

Assessment

Tech stack
three.js
Domain
computer-graphics, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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