matrix-org / matrix-org/thirdroom
Scene load animation
Open
Nobody has claimed this yet.
enhancement
- Dominant language
- C
- Stars
- 647
- Forks
- 70
- PR merge metrics
- No merged PRs in 30d
Description
Clearly we should have a green wireframe -> fully shaded reveal when you first load a room... or just as an easteregg 😇
https://shahriyarshahrabi.medium.com/shader-studies-matrix-effect-3d2ead3a84c5
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the scene-loading entry point and the rendering or shader code; the issue names no files or tests. Review the linked Matrix-effect study and determine how a green wireframe-to-shaded reveal should behave on first room load. Done means the animation reliably appears at that point without disrupting the loaded scene.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- three.js
- Domain
- computer-graphics, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100