matrix-org / matrix-org/thirdroom
Dynamic network interpolation buffer length based on latency to the peer
Open
Nobody has claimed this yet.
Engine
- Dominant language
- C
- Stars
- 647
- Forks
- 70
- PR merge metrics
- No merged PRs in 30d
Description
This issue has no description.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or implementation entry points and has no description beyond the requested behavior. First clarify the intended latency measurement, interpolation-buffer policy, and affected network path; done should include an agreed design and tests demonstrating buffer adaptation.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev, networking
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 15/100