matrix-org / matrix-org/pinecone
Sim Bug: Starting Play/Pause state should reflect the sim state
Open
Nobody has claimed this yet.
bug
simulator
- Dominant language
- Go
- Stars
- 486
- Forks
- 37
- PR merge metrics
- No merged PRs in 30d
Description
When starting the ui, the play/pause always starts with a preset state. This should be changed to start with the actual play/pause state of the simulator at that time.
This should include adding the play/pause state to simulator update packets as well as the starting state packet sequence.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing the simulator update packets and the starting state packet sequence to find where play/pause is currently omitted and where the UI uses its preset. Done means both packet paths carry the simulator's actual play/pause state so the UI starts accurately.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- go
- Domain
- distributed-systems, networking
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100