markcornwell / markcornwell/spacewar

allow ships to take more than one hit, indicate damage, depricate speed

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#25 0 comments 0 reactions 0 assignees View on GitHub

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enhancement
Dominant language
JavaScript
Stars
0
Forks
0
PR merge metrics
No merged PRs in 30d

Description

Allow ships to take damage instead of destroying them outright. Ships may be slowed, or have ability to fire eliminated, or thrusters disabled.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are named. Start by surveying the JavaScript game implementation for ship state and collision handling, then clarify which damage effects and progression are required before defining tests and completion criteria.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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