markcornwell / markcornwell/spacewar
Explosion effect for ships
Open
enhancement
- Dominant language
- JavaScript
- Stars
- 0
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
It would add interest to have an explosion effect when a ship was hit by a missile, or crashed into another ship, or crashed into the sun.
Contributor guide
No contributing guide indexed for this repository
Research direction
No files, tests, or entry points are identified in the issue. Start by locating the ship collision handling and rendering code, then trace the missile-hit, ship-crash, and sun-crash paths. Done means each listed destruction case visibly produces an explosion effect.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100