markcornwell / markcornwell/spacewar
sound effect for missle hit,explosion
Open
Nobody has claimed this yet.
enhancement
- Dominant language
- JavaScript
- Stars
- 0
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
Explosions would benefit from a sound. Again this should be configurable. THere is something attractive to things blowing up silently in space which could work just as well or better.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the code that handles missile hits and explosions, then inspect whether the game already has configurable sound support. Define the sound behavior and configuration expected for explosions, and verify that the effect can be enabled or disabled without changing the existing silent behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100