markcornwell / markcornwell/spacewar

sound effect for missile fire

Open
#13 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

enhancement
Dominant language
JavaScript
Stars
0
Forks
0
PR merge metrics
No merged PRs in 30d

Description

Missile fire sounds would be a plus. Recall the sound on Star Trek when the Enterprise fired its phonton torpedos.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the JavaScript code that handles missile firing and check how the project currently handles audio, if at all. Determine the sound asset and integration approach with the project maintainer; done means missile fire reliably produces an appropriate sound effect during gameplay.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
game-dev
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.