maptalks / maptalks/maptalks.three

Postprocess blooming

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Description

Can BloomPass post-processing support a single mesh instead of the entire gltf file?
I have a gltf file of a lamp and only want the bulb to light up.

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the BloomPass post-processing implementation and how it currently receives the entire glTF scene. Trace the rendering path for selecting a single mesh, then verify that only the bulb receives the bloom effect while the rest of the lamp remains unchanged. The issue names no files or tests, so the relevant entry points will need to be found first.

Written by the indexing model from the issue text.

Assessment

Tech stack
three.js
Domain
computer-graphics
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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