maptalks / maptalks/maptalks.biglayer

max length of u_sprite in point vertex shader

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Dominant language
JavaScript
Stars
30
Forks
13
PR merge metrics
No merged PRs in 30d

Description

Max length of u_sprite is is 504/1014/3900 at maximum in different browsers and environment.
It limits max number of sprites.
Any improvement?

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue identifies the point vertex shader and its u_sprite value, but names no source file or test. Start by locating that shader and measuring the relevant limits across the reported browsers and environments. Done would require a defined approach and verification that the maximum sprite count improves without breaking rendering.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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