Open collision editor from the tile object context menu
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- Dominant language
- C++
- Stars
- 12.9k
- Forks
- 2k
- Avg merge
- 4h 27m
- Merged PRs (30d)
- 8
Description
Now to change the collision layer for the tile image is need to find that image in the tileset. Sometimes it may be a problem (when the tileset contains a lot of images). But may be new context menu element will be a good feature - something like this: Rightclick on the tile object - > Select "Show collision layer in the collision editor" -> the collision editor window for the tile image is open!
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start at the tile object's context-menu handling and trace how the existing collision editor opens for a tile image. Check the editor and UI entry points involved, then verify that a context-menu action opens the collision editor for the selected tile without requiring the image to be located manually.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- desktop
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100